Alright, where to start? A few months ago, I decided to consult a good friend of mine who plays 40K almost as much as I do to help me choose my next army. I've had experience with, firstly, Space Wolves, then Daemon Hunters, subsequently Tau, then Dark Eldar, Guard, and Witch Hunters. I wanted something new, and something competitive. I would have stayed with Dark Eldar, had it not been for their ancient codex and the promise of a paint-scheme I am not terribly fond of painting. 'Orks', my friend said, 'they fit your play-style and are highly competitive.'
I asked him to send me the builds which he had on hand which had been tried and tested and are suitably 'killy'. Since I am a huge fan of a MEQ army and love the look of yellow Ork vehicles painted right, I decided on a mobile, deadly force of Badmoons. From there, through a bit of adaptation and improvisation and playtesting, we arrived at this list (and further expansions for different points levels):
Ghazghkull | 225 |
Mek, KFF | 85 |
15 Burnas | 225 |
Nob Biker Unit: |
|
Nob, Bike, Painboy, Cybork | 80 |
Nob, Bike, PK, Cybork, Waagh! Banner | 90 |
Nob, Bike, PK, Shoota/Skorcha, Cybork | 80 |
Nob, Bike, Cybork | 50 |
Nob, Bike, Shoota/Skorcha, Cybork | 55 |
Stikkbombs | 5 |
17 Boyz, Nob, PK | 139 |
11 Boyz, Nob, PK, Trukk, Red, Plank, Ram | 151 |
11 Boyz, Nob, PK, Trukk, Red, Plank, Ram | 151 |
11 Boyz, Nob, PK, Trukk, Red, Plank, Ram | 151 |
Battlewagon, Red, Plank, Klaw, Big Shoota, Rolla | 130 |
Battlewagon, Red, Plank, Klaw, Big Shoota, Rolla | 130 |
Total: 1,750
Pulling the built and sprued Orks from the 5 Assault on Black Reach sets I had purchased and spilt over the years, I went to work.